[KLUG Members] 3d software

Andrew Eidson aeidson at meglink.com
Wed Jul 20 08:27:20 EDT 2005


Thanks I will take a look at those.. I think I still have the Maya 4 for
linux somewhere and I noticed the requirements for Maya 6 for Linux are
quite steep in the graphics card department.. so I may just stick with
blender since I want to be able to work on my a Windows and a Linux system
and just transport the data files between systems instead of having to
rebuild on 2 different systems. 

-----Original Message-----
From: members-bounces at kalamazoolinux.org
[mailto:members-bounces at kalamazoolinux.org] On Behalf Of Andrew Thompson
Sent: Tuesday, July 19, 2005 11:12 PM
To: The main KLUG mailing list.
Subject: Re: [KLUG Members] 3d software

On Tue, 2005-07-19 at 15:20, Andrew Eidson wrote:
> I am currently getting back into 3d work under linux/windows.. about 5
years
> ago I used blender and am looking to get back into it for the simple fact
> that I was comfortable with it back then and it has a very small footprint
> compared to Maya.. does anyone use anything else that I can take a look
at?

Well, for the money, there's one solution on Linux, and that's Blender.
However, you might check out Wings 3D (http://www.wings3d.com/). If you
don't mind dropping about fifty bucks, AC3D is another option
(http://www.ac3d.org/). I've played around a little with all three, but
Blender seemed the most robust, to my mind.

-- 
Andrew Thompson <tempes at ameritech.net>
The Imagerie

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